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Little Hero Story

Skills Used      

  • C#

  • Unity

  • Trello

  • AI Design

  • Perforce 

Role(s)

Lead Programmer

Game Designer

Technical Designer

Gameplay Programmer

Combat Designer

Duration

One Month

 Summary

 With such a short time frame to work with, and being a group of new, budding developers, we had to overcome many challenges. This was the first game any of us had worked on before. It was a small struggle, but I quickly learned how to create a basic combat system, featuring melee and ranged combat, and a patrolling AI. This was also a humbling experience, as we started with simple cubes before upgrading to the sprite assets. This taught me to test and experiment from a basic standpoint, before implementing animations and art.

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