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Funovus

Skills Used      â€‹

  • Lua

  • XML

  • Economy Design

  • Combat Design

  • Data Editing 

  • Mobile Game Design

  • ​

Role(s)

​Technical Game Designer

Duration

​      2 Months

 Summary

  Working at Funovus I created a couple game prototypes. I used their own engine, Lua, and XML to create my prototypes. The engine uses heavy data editing akin to Warcraft 3 / Starcraft 2 editors.

  Below is a map I created as well as some of the gameplay I achieved working alone. There's also showcases of a game prototype I worked on.

First Map / Gameplay Showcase

FirstMap.jpg

Menu Showcase

Gameplay Showcase

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