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Funovus
Skills Used ​
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Lua
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XML
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Economy Design
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Combat Design
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Data Editing
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Mobile Game Design
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Role(s)
​Technical Game Designer
Duration
​ 2 Months
Summary
Working at Funovus I created a couple game prototypes. I used their own engine, Lua, and XML to create my prototypes. The engine uses heavy data editing akin to Warcraft 3 / Starcraft 2 editors.
Below is a map I created as well as some of the gameplay I achieved working alone. There's also showcases of a game prototype I worked on.
First Map / Gameplay Showcase

Menu Showcase
Gameplay Showcase
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