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KronoStar

Skills Used      

  • C#

  • Unity

  • Trello

  • AI Design

  • Perforce 

Role(s)

Lead Programmer

Game Designer

UX Researcher

Gameplay Programmer

Combat Designer

Duration

​One Month

 Summary

 Like Little Hero Story, this was a project done in only a month, with a team of only 3. With this being a small team, I handled all coding aspects of the game. I covered combat, AI, and systems design. I also attempted a more interesting approach and created my second ever multi-phase boss battle. My favorite thing about this project was creating the time distortion mechanic, it really challenged my critical thinking. I also worked with my teammates to find play testers and iterate based on feedback given to us. Overall, this project greatly challenged my skills, and propelled me forward into learning even more.

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